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ayenee:items:echyllis [2019/12/05 21:58] pancakeiayenee:items:echyllis [2021/11/10 22:12] (current) pancakei
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 ====== Echyllis ====== ====== Echyllis ======
-//**Warning:** This item is a plot element of the Arcadia Complex plot. +//**Warning:** This item is a plot element of the [[ayenee:plot:arcadia|Arcadia Complex]] plot. 
 Due to its retroactive nature, it is not meant to be applied to or  Due to its retroactive nature, it is not meant to be applied to or 
 overwrite any preexisting elements of the entire Ayenee setting.// overwrite any preexisting elements of the entire Ayenee setting.//
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 Echyllis in high saturation can be detected through a radioactive property that becomes stronger as more of the material saturates an area. Traditional Geiger counters can detect it in high concentrations, but are ineffective with smaller doses and nowhere near as accurate as custom-engineered gauges. Echyllis in high saturation can be detected through a radioactive property that becomes stronger as more of the material saturates an area. Traditional Geiger counters can detect it in high concentrations, but are ineffective with smaller doses and nowhere near as accurate as custom-engineered gauges.
  
-==== Forms ====+==== Formation ====
 Echyllis comes in four main forms: Vapor, Energized, Semi-Hardened, and Hardened. Echyllis cannot be created or destroyed, like matter itself, but it can be channeled into new forms, gaining or losing energy in the process.  Echyllis comes in four main forms: Vapor, Energized, Semi-Hardened, and Hardened. Echyllis cannot be created or destroyed, like matter itself, but it can be channeled into new forms, gaining or losing energy in the process. 
  
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 Hardened Echyllis is susceptible to warping and growth over time, as contact with more energized particles can cause the structure to grow outwards. This reaction takes years to develop in stationary machinery, but can lead to faults in machinery using Hardened Echyllis as a power source or conduit. Regular maintenance and checkups can keep an Echyllis crystal that has been machined in shape. Hardened Echyllis is susceptible to warping and growth over time, as contact with more energized particles can cause the structure to grow outwards. This reaction takes years to develop in stationary machinery, but can lead to faults in machinery using Hardened Echyllis as a power source or conduit. Regular maintenance and checkups can keep an Echyllis crystal that has been machined in shape.
  
-==== Imprints ====+==== Echyllis Imprints ====
 Echyllis particles have an inexplicable trait which could almost be defined as memory recognition. While the material bears no mind or will of its own, Echyllis is capable of "remembering" forms it has taken, matter it has inhibited, and people who have channeled or otherwise inhibited it. This memory is weak, but can lead to the creation of strange phenomenon when the material is imprinted by a strong force. Echyllis particles have an inexplicable trait which could almost be defined as memory recognition. While the material bears no mind or will of its own, Echyllis is capable of "remembering" forms it has taken, matter it has inhibited, and people who have channeled or otherwise inhibited it. This memory is weak, but can lead to the creation of strange phenomenon when the material is imprinted by a strong force.
  
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 Due to the strange nature of Imprint Haze, it is entirely possible for an afflicted person to gain memories and traits they never bore before. Due to this, it is highly recommended to make your inter-dimensional travels as brief as possible to avoid the complications of the Haze. Due to the strange nature of Imprint Haze, it is entirely possible for an afflicted person to gain memories and traits they never bore before. Due to this, it is highly recommended to make your inter-dimensional travels as brief as possible to avoid the complications of the Haze.
-===== OOC Notes =====+ 
 + 
 +====== Folly ====== 
 +> // "There are too few words to describe the nightmarish weaponry that the Councils had held close secret. Not even Amelia knew of what lie beneath the soil of Avisten. They could not destroy their creations, but only contain them in vain. When Avisten fell, the tortured souls were released and rampant. Our futile attempts at preserving the city were struck down in vain as a new force sought and destroyed. We could not determine if there was some malevolent thought behind them, or if these poor creations were simply driven by an instinct to escape. What took minutes felt like an eternity to all of us. The valiant stood against them, working to contain the fires of destruction and rebirth- and to finally seal them from whence they came."//  
 +- [[ayenee:plot:arcadia:npcs#adila_marheart| Adila Marheart]] 
 + 
 +Folly is the informal name given to an anomalous substance closely related to Echyllis. The material shares many traits with Echyllis, while also acting as an opposing force to the material. While knowledge of Echyllis has been retained and passed through the generations following Arcadia's demise, the Folly's infrequent appearance, historical taboo, and volatile nature has rendered it unknown at best and Arcadia's greatest secret. What is known is that the full rage of the Folly was unleashed at least once before, causing the Schism and the destruction of Arcadia and beyond. This leaves it up to the Downrider Expedition to track down information related to the material, assess its potential danger, and counteract it.  
 + 
 +==== Formation ==== 
 +Very little is known about Folly as a substance, but it is closely related to Echyllis. It is evidenced that the two may have been created at the same time, under different circumstances. Unlike it's sibling, Folly appears primarily as a liquid-like state, a vantablack material with the resting consistency of ink. Whereas Echyllis creates light when in a sustained form, Folly absorbs light. It is still, however, capable of reflecting colors (albeit more limited). Unlike Echyllis, Folly is mostly stable in this form, capable of persisting under most situations.  
 + 
 +Like Echyllis, Folly is capable of vaporization and hardening, though whereas Echyllis could be described as matter changing state, the changes in Folly are more of a hardening and softening of a consistent material. Because of this, Folly can saturate into other objects.  
 + 
 +==== Interactions with Echyllis ==== 
 +Folly interacts with Echyllis in a relatively volatile manner, with contact between the two unleashing reactions ranging from mild burning to outright mutual destruction. In a clash between the two materials, the one with more force or mass behind it will usually come out on top. Despite this, Folly is capable of passively decaying Echyllis, converting it into Folly over time albeit at a much slower rate.  
 + 
 +===== Usage ===== 
 +Unlike Echyllis, Folly cannot be feasibly manipulated. Means at willing the material both artificial and mechanical prove inefficient, though it can still be captured and contained physically with some ease. It's use as an energy source or as a means of safe dimensional travel are debatable but untested. 
 + 
 +===== Hazards ===== 
 +Folly can be considered just as, if not significantly //more// dangerous than Echyllis, for one reason alone.  
 + 
 +==== Folly Imprints ==== 
 +Echyllis is capable of retaining a sort of memory, though it can only be acted upon or mimicked through the strongest of channeling in Echyllis Imprints. 
 + 
 +Folly Imprints, on the other hand, are capable of what appears to be full-fledged sentience. While uncommon enough on their own, collected Folly is almost always capable of forming into a Imprint seemingly at will, with no described reason as to how or why. Folly is capable of acting upon memory, emotion, and insight at a level bested only by the strongest Echyllis Imprints. Despite this, many Folly Imprints lack true personality or rationality, forming into instinctual beings that are more comparable to unstable and deadly beasts than common folk. Stronger, more willful Folly Imprints are capable of forming into more refined beings similar to Echyllis Imprints, with their key difference being the ability to evolve. 
 + 
 +While Echyllis Imprints for the large part exist as a reflection of something deceased, a memory with little room for true change, Folly Imprints are capable of learning, adapting, and changing, no doubt due to the incredibly flexibility and durability of Folly as compared to the volatile burning of Echyllis particles. An example of such an Imprint would be [[ayenee:character:addison_thomas|Juryrig]]. 
 + 
 This page was originally created by [[ayenee:player:pancakei|Pancakei]] on Wed 04-12-19.  This page was originally created by [[ayenee:player:pancakei|Pancakei]] on Wed 04-12-19. 
ayenee/items/echyllis.1575611929.txt.gz · Last modified: 2019/12/05 21:58 by pancakei