User Tools

Site Tools


ayenee:groups:order_of_terra

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
ayenee:groups:order_of_terra [2018/01/18 18:22] blizzardayenee:groups:order_of_terra [2018/01/18 20:49] (current) blizzard
Line 2: Line 2:
  
 ==== History ==== ==== History ====
-The Order of Terra was established just a little over a century ago on a present-day Earth in an alternate dimension. The universe in question is a hostile place, full of alien factions lead by super-powerful god-kings all fighting for total control of the cosmos.+The Order of Terra was established just under decade ago on a present-day Earth in an alternate dimension. The universe in question is a hostile place, full of alien factions lead by super-powerful god-kings all fighting for total control of the cosmos.
  
 In the 21st century, the people of Earth still haven't made contact with any extraterrestrials. That all changed when one day, attack ships and soldiers armed with advanced, magical weaponry laid siege to the comparatively primitive planet. Humanity was not prepared for this level of warfare, and were nearly wiped from existence despite putting up one hell of a fight. That is, until the Collective, a galactic empire comprised of several member systems and races, came to their rescue. The hostile force was defeated, and the people of Earth owed a great debt to The Collective, who offered the humans membership in their empire. Fearful of another attack and eager to get their hands on more advanced weaponry, the governments of Earth naturally accepted. In the 21st century, the people of Earth still haven't made contact with any extraterrestrials. That all changed when one day, attack ships and soldiers armed with advanced, magical weaponry laid siege to the comparatively primitive planet. Humanity was not prepared for this level of warfare, and were nearly wiped from existence despite putting up one hell of a fight. That is, until the Collective, a galactic empire comprised of several member systems and races, came to their rescue. The hostile force was defeated, and the people of Earth owed a great debt to The Collective, who offered the humans membership in their empire. Fearful of another attack and eager to get their hands on more advanced weaponry, the governments of Earth naturally accepted.
  
-It wasn't long before the Collective found a role for humanity to play in their massive empire. Extensive tests showed that humans were a tough, resilient species with naturally-aggressive tendencies. This, coupled with the fact that they were pack animals at their core, made them excellent candidates for "shock troops" in the Collective forces. Several volunteers with highly-desirable traits, from all backgrounds and nationalities were shuttled to secret military facilities across the Collective's territory. There, they underwent magical augmentation, resulting in super-soldiers with enhanced strength, speed, and healing ability. This also made the candidates ageless, meaning that barring any unnatural causes, they were immortal. They were given strong suits of armor resembling that of Medieval knights, along with plasma weaponry. These "knights" were also given the ability to summon magical swords and shields in order to take on supernatural foes.+It wasn't long before the Collective found a role for humanity to play in their massive empire. Extensive tests showed that humans were a tough, resilient species with naturally-aggressive tendencies. This, coupled with the fact that they were pack animals at their core, made them excellent candidates for "shock troops" in the Collective forces. Several volunteers with highly-desirable traits, from all backgrounds and nationalities were shuttled to secret military facilities across the Collective's territory. There, they underwent magical augmentation, resulting in super-soldiers with enhanced strength, speed, and healing ability. This also made the candidates ageless, meaning that barring any unnatural causes, they were immortal. They were given the ability to fly as well, useful for operations in zero-g environments. They were given strong suits of armor resembling that of Medieval knights, along with plasma weaponry. These "knights" were also given the ability to summon magical swords and shields in order to take on supernatural foes.
  
 For several years, humans became the pride of the Collective, and the greatest fear of the other civilizations of the Milky Way. They were stronger, faster, more resilient and much more brutal than anything that had come before them. Add in an //insufferable// stubborn will and a knack for out-of-the-box strategy, and the galaxy would see several star systems fall to their onslaught. Then, one fateful day, everything changed. For several years, humans became the pride of the Collective, and the greatest fear of the other civilizations of the Milky Way. They were stronger, faster, more resilient and much more brutal than anything that had come before them. Add in an //insufferable// stubborn will and a knack for out-of-the-box strategy, and the galaxy would see several star systems fall to their onslaught. Then, one fateful day, everything changed.
Line 60: Line 60:
  
 A magical weapon with an eleven-inch handle and forty three-inch double-edged blade. Its material is not found on the periodic table, but it is excellent for both magical and regular defenses. This blade has been with you since the beginning, and it has yet to break or show signs of wear. It is light enough to be used one-handed, going excellently with your revolver or shield. Each sword has a name unique to the wielder, and can only be summoned by them by calling it. A magical weapon with an eleven-inch handle and forty three-inch double-edged blade. Its material is not found on the periodic table, but it is excellent for both magical and regular defenses. This blade has been with you since the beginning, and it has yet to break or show signs of wear. It is light enough to be used one-handed, going excellently with your revolver or shield. Each sword has a name unique to the wielder, and can only be summoned by them by calling it.
-  * {{http://media.moddb.com/cache/images/games/1/15/14356/thumb_620x2000/Shield3.1.jpg|Shield}}+  * Shield
  
-Your trusty shield. Enchanted with the finest defensive magics, it will withstand just about anything. Only downsides are that it doesn't protect the legs as well as the torso. When summoned, it attaches to the wielder's unarmed hand. It's perfect when matched with your Lionheart revolver or sword. When under heavy fire, you can use it to make a push.+{{http://media.moddb.com/cache/images/games/1/15/14356/thumb_620x2000/Shield3.1.jpg|Shield}} 
 + 
 +Your trusty shield. Enchanted with the finest defensive magics, it will withstand just about anything. Only downsides are that it doesn't protect the legs as well as the torso, and it only defends in the direction its held. When summoned, it attaches to the wielder's unarmed hand. It's perfect when matched with your Lionheart revolver or sword. When under heavy fire, you can use it to make a push.
   * Primary Weapon   * Primary Weapon
  
Line 71: Line 73:
 Your knight can run much faster than the average human, is stronger, and has superhuman healing abilities. Disease and age are no longer an enemy. Barring death by beheading or strikes on critical areas of the body, your knight will make a full recovery and live on. Your knight can run much faster than the average human, is stronger, and has superhuman healing abilities. Disease and age are no longer an enemy. Barring death by beheading or strikes on critical areas of the body, your knight will make a full recovery and live on.
   * Flight   * Flight
-Your knight can summon a set of wings which appear on their upper back and can propel them through air or vacuum at speeds of up to 768 MPH in atmosphere. +Your knight can summon a set of wings made from light which appear on their upper back and can propel them through air or vacuum at speeds of up to 768 MPH in atmosphere. 
  
 ===== Notable Knights of Terra ===== ===== Notable Knights of Terra =====
 +  * [[ayenee:character:sir_churchill|Sir Churchill]]
  
  
 ===== OOC Notes ===== ===== OOC Notes =====
 This page was originally created by [[ayenee:player:blizzard|Blizzard]] on Thu 18-01-18.  This page was originally created by [[ayenee:player:blizzard|Blizzard]] on Thu 18-01-18. 
ayenee/groups/order_of_terra.1516328554.txt.gz · Last modified: 2018/01/18 18:22 by blizzard