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==== History ==== | ==== History ==== | ||
- | The Order of Terra was established just a little over a century | + | The Order of Terra was established just under a decade |
In the 21st century, the people of Earth still haven' | In the 21st century, the people of Earth still haven' | ||
- | It wasn't long before the Collective found a role for humanity to play in their massive empire. Extensive tests showed that humans were a tough, resilient species with naturally-aggressive tendencies. This, coupled with the fact that they were pack animals at their core, made them excellent candidates for "shock troops" | + | It wasn't long before the Collective found a role for humanity to play in their massive empire. Extensive tests showed that humans were a tough, resilient species with naturally-aggressive tendencies. This, coupled with the fact that they were pack animals at their core, made them excellent candidates for "shock troops" |
For several years, humans became the pride of the Collective, and the greatest fear of the other civilizations of the Milky Way. They were stronger, faster, more resilient and much more brutal than anything that had come before them. Add in an // | For several years, humans became the pride of the Collective, and the greatest fear of the other civilizations of the Milky Way. They were stronger, faster, more resilient and much more brutal than anything that had come before them. Add in an // | ||
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This placed the Order of Terra in an awkward position politically. The newly-founded Yarvis Empire had begun throwing its weight around in intergalactic politics, attempting to make peace with past enemies. It was no secret that the Knights of Terra were still hated from their days of conquest. As such, in order to foster peace among galactic civilization, | This placed the Order of Terra in an awkward position politically. The newly-founded Yarvis Empire had begun throwing its weight around in intergalactic politics, attempting to make peace with past enemies. It was no secret that the Knights of Terra were still hated from their days of conquest. As such, in order to foster peace among galactic civilization, | ||
- | ==== Creating a Knight of Terra ==== | + | ===== Creating a Knight of Terra ===== |
This faction was created for players who wanted an easy to make character without worrying about backstories and abilities. Anyone can create their own knight, and do with them whatever they choose. The Order is disbanded, so your knight will not have to answer to anyone and can go anywhere. | This faction was created for players who wanted an easy to make character without worrying about backstories and abilities. Anyone can create their own knight, and do with them whatever they choose. The Order is disbanded, so your knight will not have to answer to anyone and can go anywhere. | ||
- | === Character Background === | + | ==== Character Background |
- | Your knight started out as a normal human on a normal 21st-century Earth. They come from all races, ethnicities, | + | Your knight started out as a normal human on a normal 21st-century Earth. They come from all races, ethnicities, |
- | Your knight' | + | Your knight' |
After the Collective saved Earth, and the new world government pledged allegiance to the galactic empire, the Collective military began receiving volunteers for a new super-soldier program. Your knight volunteered, | After the Collective saved Earth, and the new world government pledged allegiance to the galactic empire, the Collective military began receiving volunteers for a new super-soldier program. Your knight volunteered, | ||
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When the Collective' | When the Collective' | ||
+ | |||
+ | ==== Character Personality ==== | ||
+ | |||
+ | The Order of Terra' | ||
+ | * Never bow nor surrender to evil and injustice. | ||
+ | * Defend the oppressed and defenseless until your dying breath. | ||
+ | * Strive for peace, but when confronted, show no mercy. | ||
+ | * Keep your sacred oaths to the letter. Live honestly, unless deceiving an enemy for the safety of your brethren. | ||
+ | * Show courtesy to all you encounter, including your enemies. | ||
+ | * When welcomed into one's home, respect the laws and customs of your host. | ||
+ | * Never bear arms unless you intend to use them. | ||
+ | |||
+ | Now that the Order is disbanded after being betrayed by the very people they once saved, many knights may feel that it isn't worth following the code anymore. However, many do. For even if their order is no more // | ||
+ | |||
+ | ==== Gear ==== | ||
+ | |||
+ | All of the Order of Terra have the following: | ||
+ | * Mk. V " | ||
+ | {{: | ||
+ | |||
+ | Environmentally sealed to allow operation in space and protection from extreme environments. Your surcoat can be emblazoned with any emblem you see fit, and the armor itself can be any color you choose. Your harness has a holster on the right hip for your sidearm, and a scabbard on the back for your primary weapon. The suit will defend against energy weapons and blunt impacts. | ||
+ | * Mk. II " | ||
+ | |||
+ | A massive hand cannon which fired ionized plasma at maximum ranges of one mile. Maximum effective range in atmosphere is thirty yards. It's great to use in tandem with your sword in melee frenzies, or with your shield under heavy fire. It is stored in your hip holster. | ||
+ | * {{https:// | ||
+ | |||
+ | A magical weapon with an eleven-inch handle and forty three-inch double-edged blade. Its material is not found on the periodic table, but it is excellent for both magical and regular defenses. This blade has been with you since the beginning, and it has yet to break or show signs of wear. It is light enough to be used one-handed, going excellently with your revolver or shield. Each sword has a name unique to the wielder, and can only be summoned by them by calling it. | ||
+ | * Shield | ||
+ | |||
+ | {{http:// | ||
+ | |||
+ | Your trusty shield. Enchanted with the finest defensive magics, it will withstand just about anything. Only downsides are that it doesn' | ||
+ | * Primary Weapon | ||
+ | |||
+ | The scabbard on your back can hold a rifle, a shotgun, or just about any infantry weapon you can get your hands on. | ||
+ | |||
+ | ==== Abilities ==== | ||
+ | * Enhanced Abilities | ||
+ | Your knight can run much faster than the average human, is stronger, and has superhuman healing abilities. Disease and age are no longer an enemy. Barring death by beheading or strikes on critical areas of the body, your knight will make a full recovery and live on. | ||
+ | * Flight | ||
+ | Your knight can summon a set of wings made from light which appear on their upper back and can propel them through air or vacuum at speeds of up to 768 MPH in atmosphere. | ||
+ | |||
+ | ===== Notable Knights of Terra ===== | ||
+ | * [[ayenee: | ||
+ | |||
+ | |||
===== OOC Notes ===== | ===== OOC Notes ===== | ||
This page was originally created by [[ayenee: | This page was originally created by [[ayenee: |