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ayenee:plot:arcadia:combat [2021/11/11 15:39] pancakeiayenee:plot:arcadia:combat [2021/11/11 18:34] (current) pancakei
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 === Echyllis === === Echyllis ===
-Echyllis Damage is incurred by echyllis bent naturally or artificially, areas of high echyllis saturation, and is used as a placeholder damage type for EvoKnight technology that does not have an explicit element already attached. +Echyllis Damage is incurred by echyllis bent naturally or artificially, areas of high echyllis saturation, and is used as a placeholder damage type for EvoKnight technology that does not have an explicit element already attached. Formation of echyllis themselves deal primarily physical damage, but with added bonuses. Depending on the intensity of the reaction being used, Echyllis Damage is capable of both great physical damage with additive Heat. Echyllis itself does not add any bonus in most situations, save for increasing the slow accumulation of echyllis poisoning in living creatures. Beings of echyllis itself such as Imprints are hardly affected by echyllis-based attacks. 
 + 
 +Echyllis and Folly directly counteract each other, damaging both substances. In this situation, the attack with more force behind it comes out on top
 === Folly === === Folly ===
 +Folly Damage is incurred by folly itself, as well as some special circumstances. Like echyllis, folly can be considered an additive to physical damage, Cryo. Beings of folly can be damaged by other forms folly, as well as physical attacks to a limited extent. Folly Damage is extremely effective against Echyllis Imprints, so long as it is used with enough force.
 +
 +Echyllis and Folly directly counteract each other, damaging both substances. In this situation, the attack with more force behind it comes out on top. 
  
 ===== Enemy Types ===== ===== Enemy Types =====
ayenee/plot/arcadia/combat.1636673941.txt.gz · Last modified: 2021/11/11 15:39 by pancakei