SJ_the_Bartender
Perma-Newbie
The Town Park is a well groomed outdoor area, laced with dirt paths and natural beauty.
In the center of the park is a water fountain spewing a plume 10 ft into the air. A magic spell colors the water in a rainbow pattern which shifts as the water rises and falls. A plaque at the base of the fountain dedicates the fountain to the memory of The Town's founder, Samuel Barrington. A set of benches flank the fountain. The same magic that colors the fountain protects anyone who sits on the benches from getting wet from the spray. Several people use the fountain as a meeting place, and as a place to make wishes late at night. A coin is deposited into the waters in exchange for their bargain being delivered to the right ears of the right deity. Its a bit of a mystery what happens to the coins after they hit the water, because even though the water is clear as crystal, no one has been able to see a coin hit bottom. In fact, no one is even sure how deep the fountain really goes.
To the north end of the park is a grove of fruit trees. Apples, Pears, Oranges, etc. Winding paths snake through the grove, passing by each variety of tree.
To the east is a wide field of grass. Its a common location for picnics when the weather is nice in spring and fall. Youths tend to use it as a field for games of catch and other physical activities during the summer.
To the west is a small playground for smaller children. There is a rope-swing, and sandbox, and treehouse.
The south side of the park is the main entrance, with a pair of stone pillars capped with crouching stone lions.
The warden of the park is an elven druid named Jayliss Vendala. She spends day and night within the walls of the park, tending the plants, rejuvinating the magic that keeps the park clean and fresh.
In the center of the park is a water fountain spewing a plume 10 ft into the air. A magic spell colors the water in a rainbow pattern which shifts as the water rises and falls. A plaque at the base of the fountain dedicates the fountain to the memory of The Town's founder, Samuel Barrington. A set of benches flank the fountain. The same magic that colors the fountain protects anyone who sits on the benches from getting wet from the spray. Several people use the fountain as a meeting place, and as a place to make wishes late at night. A coin is deposited into the waters in exchange for their bargain being delivered to the right ears of the right deity. Its a bit of a mystery what happens to the coins after they hit the water, because even though the water is clear as crystal, no one has been able to see a coin hit bottom. In fact, no one is even sure how deep the fountain really goes.
To the north end of the park is a grove of fruit trees. Apples, Pears, Oranges, etc. Winding paths snake through the grove, passing by each variety of tree.
To the east is a wide field of grass. Its a common location for picnics when the weather is nice in spring and fall. Youths tend to use it as a field for games of catch and other physical activities during the summer.
To the west is a small playground for smaller children. There is a rope-swing, and sandbox, and treehouse.
The south side of the park is the main entrance, with a pair of stone pillars capped with crouching stone lions.
The warden of the park is an elven druid named Jayliss Vendala. She spends day and night within the walls of the park, tending the plants, rejuvinating the magic that keeps the park clean and fresh.