TheEnder

DREADKNIGHT OF THE FORSAKEN

Begining:
Creature hadn't always been known as more beast than man, infact, he once was a man, a great Warlord known by the name of Abaddon Erio, whom fought along side his blood brother in the great 5 wars, Balthazar Cordonis. Abaddon had began his Crusade to power at the age of seven, he underwent the training of a WarLich, showing great potential, since being the production of a great world-wide War, Abaddon successed in his training, beginning his actual rise to fame at twelve. Abaddon advanced in military rankings, because of his cunning, his vast knowledge and ability to conform to any opponent he faced, and his ferocious ability and skill to handle a blade, mace, and hammer. At the age of Fifteen, Abaddon obtained the title of Warlord, having many factions of armies, and many subjects to command. Abaddon's fame quickly brought him many oppressors, which many fell to his hammer. At the age of twenty-five, Abaddon ran across a being of Legend and Myth named Aleximytha, the original DreadLord, a NercroLich of great affamed power and stature. Aleximythia and Abaddon locked in battle for about three days, before the DreadLord slay the great Abaddon. Abaddon's body was placed at the peak of Blackstone mountain, and reborn as a Dreadknight, thus given the new name Creature, and a great doorway to immense power and skill.

The Forsaken Legion, Abaddon's famed army of the Undead fell subject to slumber in the pits of Helheim after his defeat, but were quickly reclaimed at Creature's rebirth. Creature became a feared entity, very well respected, but well known for his thirst for blood, and control. Creature grew into his new power very quickly, learning the ways of Nercromatic and Arcane Magicks to have them co-exist in complete covalent bond. Creature rarely uses his power in battle, lest he is matched with another Sorcerer, or a Mage.

Death's Lament:
This blade, Abaddon/Creature forged himself, after he slayed his daughter, upon her betrayal. Death's Lament had been forged from Dragon's fire, and from a Dragon's spine. The blade is Dragonglass, or in correct term, Obsidian, able to withstand immense heat, and force. The Dragonglass blade is reinforced with Valkyrion Steel, an artifact long lost after the last Great War, Creature is the only known harborer of this metal. Lament has the ability to ignite two types of flame, the usual red-orange flames, extremely hot, very deadly. Frostfire, the ice cold flames of the Northern Iceplains, these flames are rumored to be so cold that they exceed the normal heat of regular flame. Death's Lament is the blade of a true LichLord, it collects the soul of those it slays, draining the soul from the opponent just before they're execution.

Nercromatic:
Mass Rebirth: This ability allows Creature to harvest five dead, and make them into one Undead, this is a usual spell used by Creature in a War, every warrior slain on either side, adds count to the Forsaken Legion, which numbers rise well over a normal army. {Instant spell, effects are tiring, drowsiness, loss of stamina.}
Creature Generation: Creature uses this often, usually to summon his Warhorse "Darkblight". This spell is usually initiated and completed with either Incantations spoken, or movements of hand. {Effect is immediate, no effect to the user.}
Darkness Regiment: A wall of shadows which literally blots out the sun, or any light on a battlefield. This spell takes a two round power up, in which the user draws all dark energy from both him/herself, and the shadowrealm. Once activated, a five round effect lasts, concealing all activity in literal surreal darkness. {Effects are sluggish movement for both parties, suffocating density of air due to the veil of shadows.}
Starkiller: This spell is generally used as the ending spell of a great battle. This spell is a five round powerup, with a two round lasting effect. The spell works in many different ways, in which the user draws a great amount of dark energy from the surroundings, and the shadowrealm. Upon initiation of the spell, the user mutters the incantation "Al'brie amon as'iara" three times, which translated from Valkyrion tounge to common tounge reads out "Let the stars fall upon you". This spell is a very powerful attack, generally used as a fatality type in combat. {Effects, extreme madness, loss of stamina.}
Soul Steal: This spell is a favorite to Creature, in which the very essence of the Lich within him comes into life, Creature, if he gets his hands on the opponent, will immobilize the opponent with the poison tipped claws at the end of his armored hands, and literally suck the soul out of his opponent. This spell is active at any time. {Effects to both, Opponent, great loss of stamina, dizziness, and occasional loss of sight. Creature, a "Power boost" in a sense. Boost in stamina, a "power-up" to engage a normal multiple round prepared attack instantly.}
Touch of Death: This is a one round prepared attack. Creatures aura in which becomes a dark purple veil, and an extention of his literal being. In range of opponent, Creature can reach out and touch the opponent, if they are already weakened their fate is sealed, as Touch of Death is a fatality type attack. Once touched, the opponent has been executed. {Effects, death to the opponent. Gaining of a soul, slight drop in Stamina.}
Shadow walk: An instant, and active spell which can be used at any time. This spell engages the aura of the user, and grants them the abilities to A: Fly. B: Run or walk at extreme speeds. and C: The ability to cross instantly from one region of the land to another. To engage a mass-transportation, "Soul Steal" must be engaged before this spell, as a soul is needed to transport more than just one person. {Effects, slight drop in Stamina, slight fatigue.}
Dark Sight: An ability always active, allows the user to engage in a disembodied foresight through the summoning of a creature. {Effects, very small drop in stamina.}
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Arcane:
Kinetite: This ability allows the user to summon a contained ball of Kinetic energy, and release either singular, or multiple attacking balls towards opponent/s. {Effects, slight drop in stamina.}
Light of Odin: This spell is always active, which allows the user to generate a ball of light in dark places, and cast it out. This can also be used as an offensive spell, seeing as the light is actually a ball of blue flame. {Effects, small drop in Stamina.}
Cataclysm: This spell is a three round power-up, which gives the user the ability to call forth the joining of the elements earth and fire, to generate an earthquake, splitting the earth to call forth the magmatic blood which runs through the earth. {Effects, significant Stamina useage. Fatigue, shakiness. Effects are permanent to the earth.}
Reign of Fire: This spell is a two round power-up, which allows the user to initiate a literal storm of raining fire. Balls of magmatic origins will begin to belch from the skies above, and scorch immortal hell into the earth below. The user is encased in a shield of Magick. {Effects to the earth are catastrophic. Effects to user are a significant useage of Stamina, somewhat serious fatigue, occasional drowsiness.}
Aftermath: A three round power-up ability. Usually initiated by the keyword, "Condemn" this spell releases a significant about of fire from the aura of the user, the fire is often white-hot, meaning it will melt and eradicate anything in it's path. {Effects, permanent scorching of the earth. Effects to user, significantly large drop of Stamina, painful Fatigue, occasional fainting. Fatality spell.}
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Armor: Durasteel plate, forged in the Valkyrion fires by Creature himself. This plate can withstand ten strikes per battle by blade, hammer, or spear. It is NOT impentrable, but it is imbuled with the Nercromatic Magicks, which increase durability by a significant amount.
Personal Guard: Seven Wraith Riders. Dressed in pure black robes, these beings are the "Kingsguard". Sorcerers of the Dark Arts, {Nercromancy}, wielding blades of Death itself, and riding steeds of fire and smoke.
Personal Armament: Death's Lament. Ca'aria {A Warhammer of the same making as Death's Lament.}
Age: 32.
Name: Abaddon Erio/ Now known as Creature.
Lineage: Celestia Erio {Mother, Deceased.} Morgoroth Balerion {Father, Unknown whereabouts.} Balthazar Cordonis {Brother. Unknown whereabouts.}
Titles: Dreadknight. {earned upon rebirth.} Eternal Shadow. {Earned upon the defeat of the Dawnguard in the War of the Ageless.}
Body Type: Atheletic, Agile, Walking Tank.
Hair: When helment is taken off, black like silk.
Facial Features: Strong jawline, well kept goatee.
Distinguishing marks: A deep scar, which runs from his left eye at the forehead, down along his chest and abdomen. The scar can slightly be seen as a white line in his left eye.
Personality: Bloodthirsty. Creature despises the weak, he stands firmly upon the belief that the world should co-exist with a balance of diplomacy and blood, his pet peeves are excuses, lies, weaklings, petty foolery, snide comments and mockery.
Knowledge: Creature is a very, very smart individual, he recognizes and knows the ways of diplomacy, he is cunning and can plan a war and carry it out the way it is planned. His reputation in battle is as wide, and as good as his knowledge of the Gods.
Religion: Creature follows the Nordic lines. Odin is his diety, one and only.
Location
Ayenee
Gender
Male

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