Characters

Two characters who I'd like to describe...

SJ_the_Bartender (deceased)

SJ is mostly human. But somewhere, deep in his ancestry, fiendish blood was introduced to his family's bloodline. That ancestry is a source of magical powers for members of the family. The most common ability manifested is the ability to Shadow-Walk... Pass through shadows as though they were portals to and from the shadow realm. SJ spent his youth honing his gifts and using them to battle against evils in the world. However, that life was tiring. Even the best could not carry it on forever. But if you were good enough, you could get through it without dying too early.

SJ was good enough for that. He finally retired from the adventuring life and took up a job Bartending. He did this for several locations, as it seemed the Multitude of Taverns of Ayenee always seemed to need someone to serve the drinks. One day, he found a special Tavern known as the Bloodtide Tavern. It was a dark and mysterious location. The owner was a demoness, Selena Bloodtide. SJ and Selena became friends, and then more than friends. She was sent back to the abyss though. SJ, being a mortal, aged as he waited for her to return. When she finally did come back, he was an old man. She wasn't interested in picking up where they left off, and SJ died shortly thereafter. It is thought by some that waiting for her was the only thing that kept him alive.

During the time before that, another big event happened that affected SJ's life. He found out that his brother, who he thought was the last of his living relatives, had died. However, he did produce a son before his death. Skyler was the boy's name. He found SJ, and SJ trained him in the ways to use the gifts that came with the bloodline.

Skyler Bloodtide (active)

Skyler knew who his father was. He knew who his uncle was. He never knew who his mother was. Turns out his mother was a demoness as well. And it also turns out that Skyler's bloodline was stronger than SJ's ever was. His powers were greater, but they were untrained. SJ didn't really know what to make of it, but he taught Skyler how to harness his abilities with greater efficiency.

Selena also played a large role in Skyler's life. She awoke in him the demonic powers that had laid dormant. Skyler is more than half-fiend blooded. He is the last known remaining member of SJ's family, and the last remaining Bloodtide in Ayenee. He knows that other bloodtides have survived and moved to other realms, but he doesn't really care about them, or continuing the Bloodtide name. He just cares about surviving and bettering his own lot in life.
 
Okay, here it is. For those of you who don't feel like clicking on it now, I'm not gonna put text for the link, just the link itself. If I overlooked anything that mentions Camelot, Pendragon, Kalyssien or Lewel'lynn, ignore that paragraph.

http://www.angelfire.com/rpg/Fang
 
I think the only character I'll be playing here is Dezlynxiari. >.>

Name: Dezlynxiari
Nickname: Desiree
Species: Tanar'ri Succubus
Parents: Scorn Darktide and Lady Blaise Feriah
(Description is for her most often seen guise as she can change her appearance)
Eye/Lip Color: Violet/Black
Hair Color: Silver
Height: 5'8
Attire: Black vinyl bra with matching miniskirt and ankle boots. Accessories include a black leather cord that binds her left wrist and a pierced navel.
Personality: "Seductively insane, crazily erotic" - Bradley Sarcastic and childish.
Goals: Make chaos, have fun doing it.


Born and raised without ever knowing her father, Dez grew up leading as normal a life as the Feriah Elder could provide. However, eventually Scorn came to collect his daughter and show her her true heritage. She turned on Blaise then, never again acknowledging her as her mother. For a time, she followed Scorn dutifully, until it became apparent that she was as expendable as any of the other creatures that dwelled in his dark kingdom. He broke her jaw once, and being the spoiled brat that she was, has held a secret grudge against him ever since. He even married her off to one of his lil mane minions - whom she doesn't acknowledge as her husband. Since then, she's been constantly on the move, busying herself with insignificant plots of power that never really seem to work out.
 
Well the cybernetic eye came origianly from Section One Tech group which was a branch of Armiralt Avengers INc. After Nick, Kilrenior, Nerissa, Falcon, Renegade, left section one a new cybernetic eye was produced by Omega Operations, Armiralt and a Joint Venture with a Scientist Dakkon Olorii of Murakumo Industries, the newest Model was made. A New version is on the drawing board but so far I have not gotten around to working out all the gadgets and what not.
 
My turn. I have one main character I play. Treiya Darklor. The rest pretty much come and go as she needs them for various storylines. So...Treiya....

To sum her up, she's a bitch. That's putting it nicely. She despises emotion and lives her life by that ideal. She has no true beliefs, is mostly a wanderer. She was born on the planet Martesfon, which gives her psionic abilities, however, she's not a master at them. She's more of a get down and dirty kind of girl who prefers hand to hand combat and melee to anything else. She knows her appearance would be termed as "beautiful" but she's not vain and she doesn't flaunt it, because beauty can be taken away by age or an enemy blade. She's short by Ayenee standards, at only 5'5'' and her build is slender, but appearances are decieving and she's pretty strong to be so small. When she was a child, she watched her parents be slaughtered and was branded by the men who killed them and ever since she's had a streak of white in her hair while the rest is black. She's got green eyes. A drop of druid blood in her veins. She's Sole's "minion." She doesn't wear dresses, preferring to keep things simple most of the time. However, she can also play "lady of the keep" if need be. And, more often than not, Sole sends her to do his dirty work, the lazy bastard. I think that covers it. I'm kind of tired so, if I think of anything later I'll add it.
 
I don't really have flagship characters anymore - hence the switchover to User Incognito - I prefer create a fresh, new character for every board-based plot.

Nevertheless, I have a few favorites;

Saar'Tcheras, who I originally intended to have him piss off a grand number of people, and to be defeated in some glorious last stand after he'd bitten off more than he could chew.

Thing was, I got attached to the character, and never ended up killing him off.

He's an Arcanaloth, Neutral Evil fiend from the D&D cosmology, appearing naturally sorta've like a Man with a Jackal's head and red hair and claws, everyone thought I was ripping off Anubis for that one. Snappy dresser, usually declined to take human form (because he -wanted- to attract attention, instead of hiding himself). Works for an Altraloth who was played by Justin (Artemis Bloodstorm?) - that never showed his face after we talked about the character, wields an Unholy Avenger named Brinasyriex that was originally a Holy Sword owned by Raven Lonely, Paladin, who gave it up to save the lives of some other characters Saar'Tcheras was holding hostage.

The mortal whose soul clawed and scratched it's way through the Neutral Evil Daemonic ranks to become Saar'Tcheras was, in life, a Psionicist lieutennant in the armies of the champions of Rajaat, who waged the Cleansing wars on Athas, the Dark Sun campaign set. The objective of the Cleansing wars was to wipe out all non-human (and... Halfling, but that's a long story) intelligent life on the planet. The talent for Psionics has carried over improved during the millenium since then, and is the main reason he's so damned powerful compared to your baseline Fiend.

Needless to say, he was not a nice person when he was alive, and has become even worse as a Fiend. He is undeniably evil, but works towards a goal, for some purpose, usually more power in hopes of reaching the next rank in Yugoloth hierarchy. He's particularly prone to striking deals with mortals, like the biblical devil, power in exchange for your soul. Something you need in exchange for something I want, that sort of thing.

He has a character sheet, with 2nd edition AD&D statistics, levels, hit points, etc.

Ironically I think, after becomming well known online as Saar'Tcheras - I now live in Saarland, Germany.
------------------------------------

PortalHopper

"Three Rules about Dealing with fiends, cutter. Don't, Don't, Don't. Especially Iffin' ye want to keep yer skin the same sort yer' wearin now."

Also known as 'Hopper, he's much nicer than Saar'Tcheras, but still fairly self-centered. He's a member of The Fated, a Planescape faction, and is written down as altogather neutral in alignment. I usually ended up playing him as a good guy with the reluctant hero mentality in plots.

The only point where it really showed was the Combat Club, where he'd organize a theft every time the merchants were openned, and eventually tried to take over the Island. To this day, he considers himself victorious (even though he's never been back to Tabmoc since) - and refers to himself as the "King" of Tabmoc, keeping the (now-worthless) Thief's Mark on him as a sort of souveneir.

He speaks in a bizarre mixture of stereotypical Cockney and Planescape Cant, and has a wholly unique voice and accent that he can never quite make go away - even if he's in disguise, which is often.

See, another hallmark of 'Hopper is that he always enters a plot while on the run from something angry, and dangerous, often hopping through a portal with the Fiend of the day still in sight as it closes behind him.

'Hopper is outfitted with a wide array of gear, thanks to his complete inability to use magic (he's not talented in that way) - and his moral ambiguity on the ground of taking other people's stuff. Quite a bit of this is directed at killing Fiends, undead, and other classically evil extraplanar entities - because I'd planned to make Saar'Tcheras and 'Hopper antagonists.

They never ended up meeting in character, so that never happened.
 
Magus

Magus

My main character, ripped off from a game! The character of Magus was introduced in the old-school RPG Chrono Trigger, and I grew very fond of him, especially when I discovered Role Playing Games. I created Magus as an RP character somewhere around '99, having role played a character named Jade previously.

Why did I do it? Well, Magus was a very deep character with very little actually told about him. He was a vile Warlock who was later known to be more angsty than evil who was time-warped from his native ancient magical Kingdom (he was a prince) to the Middle Ages of the CT realm (I nicknamed that realm Guardia for the sake of the main Kingdom in the game.) where he was abducted by monsters known as Mystics (Basically your goblinoids and Orcs and other vile things) and eventually became known as Magus.

His childhood and life outside of seeking vengeance for Lavos was primarily unexplained, along with almost every plot attached to him. As a child, his only friend was his sister Schala, and a little cat named Alfador. Despite him being the Prince of Zeal, he showed no magical ability whatsoever - that evidently changed. After the alien creature known as Lavos destroyed his kingdom and sent Janus (his real name) into the future, the Mystics evidently raised him into what he became - and for those unaccounted for times I have my own personal back-story for his growth.

So, then, from '99 until Now, we have character growth, per se.

Magus' ongoing goal was to find his sister Schala, who had been missing since Lavos destroyed his world but was thought to be alive. His most cherished possession was an amulet Schala had given to him as a child, and he still wears it.

At some point after the game ends, Magus faced some sort of problematic situation, had acquired an item called the Gate Key (a small device that allowed Time Portals to be opened), and in desperation had opened a gate that traveled the realms as opposed to the time stream.

Of course, he ended up in Ayenee. A few miles outside of Capital City, as it went.

I will admit, much of Magus' life is rather blurry, but I'll send the basics.

During his first year or so, Magus ran into the Clan Darkness, and because his powers had no fully redeveloped themselves in Ayenee at that point, managed to acquire a position as a Dark Knight. His reasons for joining were two-fold, he wished to have some sort of link to the rest of the realm, and because he was sure he knew someone from his old realm in it - Nadia, otherwise known as Marle. Whether this was the actual princess of Guardia or not, he never found out.

Magus left Clan Darkness eventually and went traveling the realms. He eventually returned a few years later, and Nadia Darkness was nowhere to be found (she had moved up in rank during the time he was gone.) and Magus gave her up as lost to fate, not that he was all that worried about it anyway.

Before his return, Magus traveled with a number of other characters and even took a jaunt back to his home realm when something threatened it with destruction. After the unknown factor was removed, Magus returned to Ayenee, finding the possibilities of this new realm much more appealing. Besides, he knew his sister wasn't to be found in Guardia any longer.

By this time, Magus' strengths had returned and he began to understand how the Realm worked a bit more. He coined the term 'Conflux Realm' and established several theories on how Ayenee operated in regards to its own Multiverse and the greater Omniverse. These theories led him onwards in training, and he eventually grew quite knowledgeable in the planes and their workings. He manipulated the Gate Key and found that he could open Portals with it without much trouble.

Despite this, Magus stayed mainly on the Material Plane. He met a Ryuuzoku named Ara Mythril, a dragonwoman named by her race as the Eternal Dragon Warrior. Among their travels, he met a nemesis/friend of hers named Xellos, and a score of other characters.

During this saga, Magus had returned to clan Darkness, having found Steele disappeared and new owners. He kept more-or-less incognito within the clan, never rejoining but searching for news on the people he had known. This, and the possibility that the Prime Darkness could be harnessed for his own gains, prompted Magus to reach out for that terrible source of raw negativity. Unfortunately, such things have consequences.

When Magus touched the Darkness, something reacted within him. He had come a long way since his stint as Leader of the Mystics in Guardia, but that Primal Darkness drew all of his hate, his rage, his power and manifested it into a reflection of himself - a soulless thing made entirely out of Darkness. Something that allied itself Akuma Magus (which would be, Devil Mage, essentially), was 'born'.

Magus lost a lot of his memory after that, finding himself somewhere in southern Ayenee. He eventually caught back up with Ara Mythril and her friends, while Akuma generally caused desperate havoc around the realm, not the least of which included pestering Synful and Torrent Darkness from time to time.

Eventually, Akuma found his 'brother' and sought to torment him, using his current companions as playthings and resisting all forms of attack - Akuma was made primarily of Prime Darkness, and thus existed as something not quite tangible or effectible, but having a disastrous effect on living matter if he chose to will it so.

After struggles, the mazoku Xellos drew Akuma Magus into a confrontation and succeeded in destroying the Thing. As Akuma watched his own skin crack and splinter, he could only scream in rage at Janus Zeal.

Soon, Ara Mythril and Magus split ways, leaving Magus alone again to wander the realms. Many changes overcame the mage at this point, in his travels. He came across a country in the far North-West of the realm and met Sean, the ruler of the country and head of a clan called simply the 'Dark Knights', and the elite, the Black Dragons. It was coincidence, Magus felt at that time, that the Dark Knights and the old Darkness clan had some sort of animosity towards each other.

Regardless, Magus assumed heavy rank, becoming a General and training himself in the arts of the Dragon Knight (otherwise known as, Dragoon). This country had airships, and Magus eventually acquired his own ship and legion. These Dark Knights weren't evil, but they were territorial, and engaged in several clan wars with Magus taking part, including a route against Pendragon once.

Soon after a failing battle, Magus disappeared. He made no mention of his departure, but felt it was time to go. Rumors had surfaced of someone fitting the description of his sister, and Magus found his head back on track.

In his new travels, Magus met many others, including his first meeting with the Arcanoloth Saar'Tcheras, the lich Lim-Dul. Magus did a few jobs for the Fiend, and always remained on good terms, but soon another option presented itself.

Magus met a Drow named Kel'han Sarg'thlin and a necromancer of Starthra named Lasandir. These three, along with a few others, made the head of a new clan of Drow Elves and other vile creatures whose main goal was to exterminate the cult of Lolth in Ayenee. Magus was not evil, but he was, inside, always on the lookout for allies and sometimes friendship. Also, the power and resources of Clan Sarg'thlin were mighty. Still, he heard nothing more of his lost sister.

Another year or so passed, with Magus acting as Head Warlock for Kel'han, and this continued quite nicely until the Mage was separated from the rest of the clan in a catastrophe that shook Ayenee's upper Underdark. Dazed, confused and without recourse, Magus emerged from the caves in an entirely different part of the realm...

The Silent Forest! He met a few wanderers, and set up a hideout for himself there. Magus picked up exploring and mapmaking, and it was during one of these expeditions that he came upon something that would change Ayenee for the worse...

The tomb of the Vampire Lord, Azzumoth, nestled forgotten in the upper stretches of the Silent Forest, in a land of undead and necromantic urges. Magus knew only that this artifact, a vial of grave-dirt from the Tombs Lowest Chambers, was very valuable and powerful. He kept it with him, and left the region.

A few months later, Magus found himself at the Gateway Inn - cloistered little town deep in the forgotten wilderness of Ayenee. He had come upon the place quite suddenly, and was recounting the story of the Tomb of Azzumoth to a local, when something quite terrible occurred.

The hand of a thief and Magus hand to block it, and the Grave-dirt spilled onto the floor of the Inn. With it spilled out the spectral form of the mutant-Nosferatu, the terrible Azzumoth. The wraith howled in hunger and quickly vanished into Eona Valley, where it hunted and grew back its corporeal form.

It found itself a home in the Caves in Eona, allied itself with a Tanar'Ri named Zazel and set about creating the most horrific undead army the valley had ever seen.

Magus would have left, moved on as he had done, when he finally found his sister Schala.

She had arrived in Eona Valley, a paladin! The vile alien thing called Lavos had stolen her up after Janus had vanished from his homeland those long years ago, and though the entity was finally and errantly defeated, its essence remained merged with the young Sorceress. When Lavos, in a guide known as the Time Devourer, was brought down for the final time, Schala was released into the Void. Her strong soul would not be snuffed, and she found herself in the realm of Ayenee.

She struggled with the Lavos energy within her day after day, year after year, when she eventually came to Eona Valley and the Holy Sword Elsydion. A conflict of will ensued, and the demoniac-possessed Schala Zeal rid herself of the foul creature within her - at the same time losing her mighty magic, but instead became reborn as a Paladin.

At this time, Magus met his sister, but they had little time to catch up. Azzumoth had raised his undead forces, and backed by Tanar'Ri, set about to destroy the valley. Magus was only one part of the alliance that battled this force, but he was a mighty part. Brother and Sister, side by side, joined the alliance and beat back the horde enough for them and a few others to sneak into the Cavern of Shadow and face off against the Vampire Lord and Zazel. Surprisingly, Magus found Saar'Tcheras at a difficult point when he arrived, and the Fiend himself evened the odds.

As the forces outside battled the undead, which at this point included a terrible Nightwalker, the heroes inside beat back Azzumoth. Zazel, seeing their loss imminent, vanished back to the Abyss. Azzumoth transformed into something wholly chaotic, but Schalas sword, Elsydion, broke it finally with a blast of holy light - the calling of all the good creatures disgusted by the terror of the Vampire Lord, and struck the monster down. Unfortunately, as Azzumoth died, the caverns began to collapse.

Magus, who had been nearly killed in the fight and remained almost unconscious, could only just press the activation on his Gate Key. The influence of energy in the cave, however, disrupted the field, and the only thing seen as the cavern fell in upon itself was a flash.

As it turned out, the victorious heroes of that battle were flung across Ayenee. Magus and Schala were again separated, and Magus found himself again wandering alone.

A year or more passed. Magus traveled, at this point a bit more calmly. He visited the Western Republic and the surrounding regions, even put the Baatezu Lord Varsinax in his place, in the form of a Black Hole spell that entrapped him in the Negative Energy Plane, when the Devil tried to tempt his service.

He reunited with Kel'han, but the Drow soon departed and left Magus to his quests. All was looking good, if not a bit bland, for the mage, when something happened.

The sky exploded in a shower of red and blue. Red meteors streaked across Ayenee, and that was when it started. Things became out of whack, became -too- chaotic. Rumors starting flooding the realms of a great Horror to the East, where an entire region beneath the Black Fang Mountains had been sucked into some terrible nether-state.

Magus soon came upon one of the volatile Red Shards, but sensing its inborn Madness, quickly tossed it safely into his Bag of Holding. Not knowing where else to turn, and never having seen or felt anything quite like it, Magus decided to visit his old Arcanoloth 'friend', Saar'Tcheras. If that Fiend didn't know the source of something this Fiendish, no one did.

Unfortunately, Saar'Tcheras didn't, and Magus was stuck with the job of trying to collect more of the vile things. Magus set out, uneasily running across several shardholders and sometimes getting into lethal confrontations.

At some point, as Magus traveled East, he met a young girl named Mayu. She was a wanderer, and the Warlock found himself aiding her against a few foes. He discovered her to be something of an enigma, being filled with Wild Magic but unable to properly manifest it.

So they traveled together, finding out more about hose Red Shards.

Eventually, things turned grim. A run in with the Red Dragon Madrigal forced Magus to consider the seriousness of the situation, and things only got worse as the nights grew longer and more twisted.

It turned sour for Magus the night he realized they were being stalked. Something in the dark was following them, sniffing out the shards he held in his Bag. It all came together when the roof of a notable tavern was torn of its hinges, and Magus came face to face with the terrible Haunter of the Dark. Light was sucked away with Magus' sanity, and it took all of the willpower the Warlock had not to lose himself completely.

Mayu saved him though, when her wild magic sprung forth under severe stress. The resulting shockwave impacted the monstrous Haunter with enough concentrated light to banish it back into the bleak Infinity it had crawled from.

They ran, and it became clear that the Haunter, a vaguely dragon like monstrosity that held no light or physics-abiding form, was far from defeated. It chased them across Ayenee, until it cornered them on a hilltop near the Black Fangs. Magus stared directly into the horrific creature's Three-Lobed burning eye, and he knew no more. Again Mayu's outburst drove the thing off, this time possibly for good, but the destruction waged in Magus' mind was absolute.

For weeks Mayu took care of the Warlock, and for weeks he remained comatose. Inside his head, Janus Zeal drifted and drifted among terrible, polyphemous-like impressions of Madness. His own soul crushed in terror. Magus had feared nothing, until his mind broke at the revelations gleaned from within that eye.

Gradually, he made it back. The pendant of his sister drew him to consciousness again and Mayu nursed him back to sanity. He was never really right again in those travels. What came later was blurred.

Magus remembered the doomed city of Terevath and the horrible things within, remembered the name Dias Impervio and the chantings of something called 'Nyarlathotep', but as the days moved on, they merged together, mixing with terrible images and foggy, dreamy scenes.

Something terrible occurred, Magus knows now. The entire realm changed after his complete loss of memory. This apocalyptic notion was never clearly explained, for everyone he met couldn't rightly describe what had happened. Despite this, Magus noticed a lack of the populace in the realms, certain names and histories he remembered clearly now non-existent or faded from memory.

When Janus Zeal regained himself, he was laying unconscious in a grassy glade a few miles from Ayenee Capital City. He got up, brushed himself off, and found his memory from the time he entered the twisted town of Terevath almost completely gone.

He was humbled, and he realized his growing age. Adventuring had taken its toll on the Warlock, mostly in mind but a bit in body. He was reaching 40, not so old, but in his heart he felt ancient. For the first time in years, Magus reflected, and found the darkness in his heart absent.

The mage shed his old name as he entered a small town of humans and elves nestled into the mountains a few dozen miles from Ayenee Capital City and settled into a normal, if not reserved, life there. Janus' past had not followed him, but his abilities did - it took awhile for the town to trust him, but he gained his acceptance and now lives in a small cottage at the edge of town.

Janus sometimes takes the children exploring, and finds smiling comes easier now. He knows not where his sister is, but he knows she is alive. Janus' questions were answered, his wanderlust primarily sated.

Then, he felt something tug again at his senses. The image of a broken horn twisted his consciousness into turmoil for a few moments. Now, back in that town, Janus is having trouble sleeping. Visions have begun to plague him. What could this calling be?

------

That was long. First time I've ever really explained most of his story. I left a good bit out, and my memory destroyed the rest.

If you actually read it, yay to you! Later,
Ibis
 
Holy frijoles that's a lot of information. But it must be good, I got past a whole two sentences before falling asleep.

To be honest, I skimmed. I'll get to actually reading the whole thing at some point in time. From what I can tell you've put a lot of work into it, although to point out something you've already admitted, there's a lot of 'around about' info. But hey, several years of playing without keeping a log of the history will do that to anybody.
 
I always viewed Tabmoc as a sort of alternate universe thing. Sorry?

If it wasn't, then place Tabmoc right after Magus leaves Eona Valley.
 
Dark Scorpion Fatali

Dark Scorpion Fatali was once known as Scorpion {from the MK series which this chara is derived}. When he entered the lands of Ayenee, he entered through a portal chasing his nemesis Quan Chi whom is responsible for his family's death when he was first alive. Quan Chi did play a trick on him, making him think it was Sub Zero that initially killed his family from the very beginning.

When he entered Ayenee to find Quan Chi, whom he never did find as of yet, he was in a completely different and new world. After awhile of searching for his nemesis, the rage within him built to a point it made it easy for a fragment of dark energy to fuse with him, giving him more power and darker motives. The dark energy initially was from an essence known as DarkShadow Eternal, the energy being a remnant that separated itself once Dark went through a transition of mortal birth.

After the fusing of Scorpion and the remnant of the dark essence, Scorpion sought out the being whom the energy came from, seeking for more power to exact his revenge. The fusion of the energy also twisted his mind slightly, making him forget about Quan Chi altogether. It changed Scorpion's motivation to that of seeking the now young newborn child out, destroy him, and obtain all his power. Scorpion did find the child in the arms of a woman known as Dru Fatali, the mother of Dark.

He first made his presence known by approaching them and questioned about the child, already knowing its name, creating a splinter of fear within the new mother. For a few months he stalked them after his intention became known, forcing Dru to hide her and her child into a hidden realm. Once they vanished, he waited for them to reappear so that he may continue once more, waiting for the right time to destroy the child, and obtain it's great power.

A short time later, his wait was successful as they emerged from their hiding with Dark now a pre-adolescent. Him and Dark encountered each other and started battling from the start. The young child's skill in battle was very formidable, and both exited from the battle injured. Scorpion had never faced an opponent like this before. The battle itself drove Scorpion's desire even more to obtain the child's power, awakening the dark energy within him even more. If it were not for the dark energy that had fused itself with him, he would have been destroyed by the young Dark. He had to have that power.

Over the course of a small passage of time, they continue to meet and battle each other, with each meeting becoming fiercer. Throughout this entire time, something within him started to waken, a feeling he was developing for the child's mother who showed no fear of him, the same fearlessness that Dark showed. Dru was even willingly enough sacrifice herself by standing in front of a blast sent forth from Scorpion during a battle, a blast directed toward Dark. Her action proved to Scorpion her bravery, a bravery that she showed she was willing to risk her life to protect her child.

It was not long after that when another tried attacking Dru, forcing a battle with Dark and another assailant named Kain. Dark fought hard to protect his mother, and Scorpion soon after stepped forth to help them. He and Dark worked together to save Dru from Kain, teleporting the three of them to another realm. Once there, Scorpion vanished leaving them be.

A few days later Scorpion did not resist the emotions within his heart, overruling the twisted thoughts within his mind. He now knew what he wanted to do with his life and where he wanted to be. He decided to no longer hunt the child and to marry his mother whom he had fallen in love with. Upon this decision, a short time later he felt something was wrong and teleported to where Dru and Dark were. Dark was in trouble due to his powers and soul becoming unstable. Scorpion gave back to Dark the fragment of energy that had fused within him. This in turn stabilized the powerful child. Scorpion then sought forgiveness and asked Dru to marry him, and she accepted. Dru Fatali then became Xex, and Scorpion then became Dark Scorpion Fatali, husband to Xex and father to DarkShadow Eternal.

Awhile later the natural evil within him caused a struggle within his form; it sought out to reclaim its vengeful spectre. Scorpion casted out all of his hell-sent powers, making him mortal and alive once more, but also made him a hunted being by the evils of Hell and the 5th plane of the Nether realm. As he and his family remained hidden from the energies, he learned and trained under the guidance of his son. The teachings of his son brought a new strength to Scorpion that he never thought possible for him to understand and know, helping him respect his son Dark even more.

Through all this time, the dangers continued to come and yet he was still a mortal human with great strength. This strength alone was not enough, he had to transcend and become stronger to continue protecting his family whom he had so dearly loved. He decided to go on a personal journey, to find what he needed, and headed out with the promise he would return.

During the time of his quest, he came upon the gates of Heaven; how he did this he did not know. The only reasoning to him was that whoever was there wanted him to come upon St Peter's Gates for there was no normal way to get there. At the entrance of the gate he came upon a very unique being, made completely of Holy Fire. This being Scorpion learned was the keeper of the ancient fires. The fires of Heaven and life, the fires of Hell and destruction. He gave Scorpion a bottle glistening with a blue radiance, containing some of the fires of Heaven. Scorpion accepted the bottle without question, trusting this being whom he knew was of Holy intent, knowing that he was meant for these fires.

Scorpion returned home with the bottle of fire and met up with his wife and a friend by the name of Bane, whom was an Archangel. At the tavern Scorpion revealed the bottle and poured the seeming liquid contents into a glass and took a drink. This action alone sent the flames throughout his entire body, infusing their Holy energies with his body. The entire process was painful, sending him doubled over as the fires transformed his body into a new being. Once the fusion was complete, Scorpion no longer looked human, appearing as he did before as a spectre, but now radiating with the blue Holy fires of Heaven. Scorpion used his given powers to transform his flaming skull head into the appearance of the mortal that his wife had known for so long. Only during fierce combat will the skull reveal itself.

It was not long after that Scorpion had to call upon the being whom had given him the bottle of Heaven's Fire with a request. Due to his wife having a new body, that of a vampire, she was not able to stay close to Scorpion for the Holy energies were painful to her, even when they were subdued within Scorpion's body. Scorpion briefly told the being of what had happened and requested of a way to help him and his wife so they could hold each other once again without harm upon her. The being came up with the solution and told Scorpion to prepare himself, bringing forth the flames of Hell within its body and sending some directly into Scorpion's. This caused a new infusion within Scorpion, a very painful one that was far more physically painful then any he had encountered before. He had to use the very strength of his heart, mind, body, and soul to create a balance within him less the fires of Heaven and Hell would fight against each other within him and destroy him forever.

He fought hard internally with all of his strength and emotions to finally sooth the fires and unify them within him. What Scorpion had accomplished with the fires was very uniquely rare for the two fires could not naturally exist together. What Scorpion became after the fusion of the two fires within his form was a new being, a Holy-Demonic Ninja Spawn with the strength powers of both Heaven and Hell, and his own internal strength and powers fused with the fires. Even with the fires of Hell part of him, Scorpion is still Good Aligned.

Scorpion no longer pursues Quan Chi, and has not desired to pursue him since his first infusion of the dark energy. His sole motivation is being with his family and protecting them no matter the cost to himself.
 
So, your motivation is to protect your family.

Lets say you are put in the classic batman scenario, where you have to choose to save commisioner gordon, or Robin. In this case, you have to choose to save either the mom or the kid. Which would you choose?
 
The mom. Scorpion knows Dark very well that even when he's in the form of a baby, Dark can save himself very easily. Scorpion also knows that Dark prefers that Xex be saved first above all. Scorpion would try to find a way to save both, but Xex would come first.
 
Well it does help that Dark himself has far more power then Scorpion, and the fact that Dark is very intelligent and far from helpless. If the situation were different and Dark was unable to save himself, transform and such, Scorpion would save him first cause that's exactly what Xex would want. He knows that Xex would want their child saved for he would still have a full life ahead of him.
 
My turn then...

All right, let's start with my current namesake;

Rand of Blackrose

The man known as Rand of Blackrose is actually Rand Caultrim, the Blackrose having been added after he was adopted into Clan Blackrose.

Rand's history begins in the forests just east of Ayenee Capital City, where he was raised by his father, Jaime Caultrim. His mother is unknown to Rand, as his father seldom spoke of her, but it is known she died shortly after giving birth to Rand. But since we're outside of the storyline, I can tell you that her name was Tabitha Serengla, an Aes Sedai of the Brown Ajah during the Trolloc Wars (borrowed from Robert Jordans Wheel of Time series), who ended up in Ayenee after researching Portal Stones. She was assumed lost to the hordes of beast-like Trollocs sweeping the World at that point.

How she got here is a mystery, even to her. But upon her arrival in Ayenee she met Jaime, and after some time, married him, and Bonded him as her Warder.

After her death - realated to Rands birth - Jaime raised Rand alone. The one memento left to Rand by his mother is his straight-bladed sabre, which is in fact a Power-wrought weapon from the Age of Legends in Tabitha's home world, designed to be unbreakable by any force other than that of the Creator or the Dark One. Rand doesn't know this, and has worn away countless honing stones 'sharpening' that blade.

Jaime Caultrim was a thief, and an exceptionally good one. Some years before stumbling across a dazed Tabitha, he had left the Shattered Blade Thieves Guild, based in the Capital. This was not something done lightly, as membership to the Guild was for life, and Jaime killed or fought off numerous assassins sent by the Guild during the later years of his life. This also meant that he avoided the Capital, and so Rand had little actual experience of the big city during his fathers lifetime.

Rand was thrust into manhood at seventeen, when his father took on what was to be 'the last job'. He'd established a nest egg at Tabitha's behest, and this last job would top it off, and enable Rand to avoid the life of crime his father had. Unfortunately, Jaime feared Rand was beginning to enjoy the work, and took a high-paying job in his hurry.

It was an assassination, and a mistake that cost him his life.

A member of the undead had hired Jaime to kill a Town official that was causing trouble for him. But Jaime couldn't loose the killing bolt, and returned to the Vampire with the payment in hand. The Vampire had his undead henchmen attack Jaime, and Rand - who had followed his father to this midnight meeting secretly - leapt to his fathers aid. Rand unwittingly attacked the Vampire, and fought desperately for his life against the superior swordsman. Jamie saved his son, but as they made their escape, the Vampire struck Jaime down with the crossbow he had planned to use on the Town official.

After that, Rand nearly starved, racked with grief and guilt over his fathers death, and in an act of desperation, he went the the Capital, and applied to join the Guild.

Rand was member of the Guild for several years, making some very good friends, some very good enemies, and some very dead corpses. Eventually, he found that he could no longer stand the Guild, and followed in his fathers footsteps.

Following his departure from the Guild, he became much more than a thief. he hired himself out as bodyguard, mercenary, and his favourite, treasure hunter.

On one such treasure hunt, he acquired a ring, relatively plain in it's appearance, but which granted him certain boons to his already accomplished abilities. He had reflexes beyond that of most Vampires, enhanced sight and hearing, and a fledgling sixth sense. However, he also found himself flying into rages for next to nothing, and developed a nasty violent streak that left him sickened at his own behaviour.

A chance encounter with an Elven enchantress relieved him of this curse. She removed the ring which refused to budge at Rands touch, and disposed of it's magics safely. Although the bonuses have faded with time, his base agility and reflexes have been forever improved. Although so has his inherent viciousness that resides in all of us.

Shortly after this, Rand fell in with a pair of thieves - Cert, and Rayne - and subsequently fell in love with Rayne. Unfortunately, she was already hitched to Cert, which cause no end of friction in the trio. It was during this period that Rand gained his 'finders' name - "Pin".

Rayne eventually left the shores of Ayenee, headed east after Certs mysterious disappearance. After a year or so of wandering, rand met a Fallen Angel, by the name of Raphaella. And it changed his life. Raph seduced him beside a summertime lake, and stole Rands heart. Fortunately for him, he stole hers, proving his worth as a thief ;)

The two were wed little more than a year later by a Shadow Priest, and the fruit of this union (aside from Raph saving Rand's life on several occasions, and he hers), was a son, named Xander.

The three of them lived happily for several years, Rand working the towns, cities, and manor houses of Ayenee to support his young family. One evening upon returning home, Rand found Raph and his young son were not at home yet. He never saw his son again, and when next he saw his wife, she was a changed woman, and he a changed man. In the interceding year, Rand was inadvertently responsible for the suicide of a young elven girl who threw her heart at his feet to have it refused, and Raph was held captive by a band of Dark Raiders, who used her for their amusement, her Angelic powers of healing preventing her death.

After a brief re-union, Raph vanished, leaving Rand in turmoil, and he has since avoided forming any bonds with women, his fear that he'll hurt them and that they'll hurt him driving him to find Raph and make whole his heart again.

And that's more-or-less were Rand is at the moment, searching for the Hellwyrm alongside a cadre of unlikely companions!

There are more, and I'm sure there's stuf I've missed from Rands history, but my arm hurts, and this is the first time I've ever written down all of it!

Rick
 
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